Results 1 to 3 of 3

Thread: 3dsmax2013 canīt find DLL in autoload/shaders if i use distrubuted Bucked Rendering!

  1. #1
    Join Date
    Apr 2009
    Posts
    258

    Default 3dsmax2013 canīt find DLL in autoload/shaders if i use distrubuted Bucked Rendering!

    Hi Guys,

    3dsmax2013 canīt find DLL in autoload/shaders directory, if i use distributed Bucked Rendering! What must i do?



    mfg
    hot chip

  2. #2
    Join Date
    Dec 2004
    Location
    Marina Del Rey, California
    Posts
    2,916

    Default

    If you are willing to sort through the extra messages, verbosity level 6, detailed messages, will help show where mr is looking for shaders. It prints out as it tries each search path directory, one by one. That may provide a clue.

    Note that the name of the directory changed for 3ds max 2013. I noticed it is now the NVIDIA directory where these live. Hopefully, the distributed render machines have their installs up-to-date.
    Barton Gawboy
    Training and Special Projects, NVIDIA ARC
    LAmrUG Forum Originator

  3. #3
    Join Date
    Apr 2009
    Posts
    258

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •