Hello everyone,
this is my first time on this forum. If I'm lucky enough some guru will be able to help me out here because I've been searching all over the place for a solution (and asked my teachers here at SCAD too) and found none.
The matter is pretty straightforward. I have a little statue built with multiple cubes, so not a single mesh, and I got contours on it by using the settings built in maya (render features and shading group). My problem arises when the statue moves in front of reflective objects which reflect back the statue without the contours.
I think there might be a way to fix this using one of the many contour shaders that come with mentalRay, but I have no clue on how to use them.
Any help would be really appreciated!
Cheers,
Gabe


Reply With Quote
