Hi all...
I try to create CgFX shader For using in Maya.
I have to create simple reflections (cubemap) - but i can't rotate this EnvMap and Can't Offset it...
Why i need this ? I just want to setup nice reflections right in viewport.
Alsow i have plans use animated EnvMap rotation and Offset for illusion of motion...
I need some help...
For example, this is code from Environment Map Cubic:
void main()
{
float3 v = transform_vector("internal", "world", direction);
result = texCUBE(env_tex, v.xzy);
result *= intensity;
}
What i can do for rotating this Cube, or Translating?
I want to create Car Material CGFX - and i want reflection animated....
This is the possible ?
A lot of thanks for all opinions and answers....


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