Yeah agree.
Always find this amazing. Progressive came out back with maya 2010 i think and still they have yet to support it. Can say the same thing with a lot of the features/shaders. Maybe they do not want to give themselves more work on the support side! Who knows.
Got a response from AD regarding the crash.
Hoping the Nvidia/MI team will start pushing AD very soon.I've received an update from our developers on this: the problem is caused by the custom string options that are set for progressive rendering.
That's not supported, so we recommend that you remove the "progressive" string option.
We've passed this on to mental images (but as this is not supported there isn't timeline on if/when this will be fixed).
Cheers,
Rich



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