mental mill export tutorial update
Dear mental mill users,
The documents for exporting from mental mill to other DCC applications have been updated.
The 3ds Max 2011 exporter now explains how to use MetaSL shaders directly inside 3ds Max 2011. This is the first application to have native MetaSL support. A new plugin shipping with mental mill 1.1 copies the necessary files into the according folders so that max will correctly load them at the next startup.
All necessary steps to view shaders exported from mental mill using the CgFX Shader plugin are explaind.
The export tutorial has been updated to show how you can export your mental mill shaders to be viewed in the OpenGL viewing mode using CgFX.
Update to the FXComposer export tutorial
You can find them on the mental images website or you can navigate there directly by following this link.