Which standalone and how was it installed? If it was AD 2011 standalone, I think the shaders should have come with it. So the initial error indicates a problem; there may be more issues with the installation or your rayrc file setup when using standalone. When you say you copied ctrl_ghost_settings, where did you copy it to, to make it not get the file not found error? Also, it is not part of the standard 3ds max shaders set, so how was it installed for 3ds max?
The render report would be valuable for further debugging the issue.
I notice that the ctrl_ghost_settings weren't even used in this scene, right?
Last edited by bart; February 9th, 2011 at 15:28.
Training and Special Projects, NVIDIA ARC
LAmrUG Forum Originator