Hi,
I updated to Maya 2011 Advantage Pack and MentalRay Standalone 3.8.1.33 (SP1).
But I still have problems with the car_paint reflections and get a lot of Warnings and two Errors.
Code:
MSG .0 info : mental ray, version 3.8.1.33
MSG .0 info : use -copyright option to view copyright and terms of use.
MSG .0 info : License server: 172.17.38.7
MSG .0 progr: Running 8 render threads
MSG 0.0 info : version 3.8.1.33, Aug 20 2010, revision 124793
MI 0.0 progr: reading startup file "C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/rayrc"
MI 0.0 progr: parsing file C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/rayrc
MSG 0.0 info : no ray hosts file .ray3hosts or .rayhosts
MI 0.0 progr: parsing file C:/rendertemp/rendering_test_cam_cameraShape2_quader1_019.mi
LINK 0.0 progr: module #2 (AdskShaderSDK.dll) loaded
LINK 0.0 progr: module #3 (MayaShaders.dll) loaded
LINK 0.0 progr: module #4 (mayabase.dll) loaded
LINK 0.0 progr: module #5 (architectural.dll) loaded
MI 0.0 error 121417: C:/rendertemp/rendering_test_cam_cameraShape2_quader1_019.mi, line 15: cannot find $include file "x_miaCarpaint.mi"
LINK 0.0 progr: module #6 (architectural.so) loaded
LINK 0.0 progr: module #7 (paint.so) loaded
LINK 0.0 progr: module #8 (subsurface.so) loaded
API 0.0 warn 302004: C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/../shaders/mi/base.mi, line 135: while defining declaration "mib_texture_vector": declaring nonexisting function mib_texture_vector
API 0.0 warn 302004: C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/../shaders/mi/base.mi, line 154: while defining declaration "mib_texture_remap": declaring nonexisting function mib_texture_remap
API 0.0 warn 302004: C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/../shaders/mi/base.mi, line 168: while defining declaration "mib_texture_rotate": declaring nonexisting function mib_texture_rotate
API 0.0 warn 302004: C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/../shaders/mi/base.mi, line 180: while defining declaration "mib_bump_basis": declaring nonexisting function mib_bump_basis
API 0.0 warn 302004: C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/../shaders/mi/base.mi, line 197: while defining declaration "mib_bump_map": declaring nonexisting function mib_bump_map
API 0.0 warn 302004: C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/../shaders/mi/base.mi, line 214: while defining declaration "mib_passthrough_bump_map": declaring nonexisting function mib_passthrough_bump_map
API 0.0 warn 302004: C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/../shaders/mi/base.mi, line 228: while defining declaration "mib_bump_map2": declaring nonexisting function mib_bump_map2
...
API 0.0 warn 302004: C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/../shaders/mi/base.mi, line 1081: while defining declaration "mib_glossy_reflection": declaring nonexisting function mib_glossy_reflection
API 0.0 warn 302004: C:\Program Files\Autodesk\mrstand3.8.1-adsk2011\bin/../shaders/mi/base.mi, line 1109: while defining declaration "mib_glossy_refraction": declaring nonexisting function mib_glossy_refraction
...
PHEN 0.17 error 051011: shader "mib_glossy_reflection" not found
I did default installations of Maya and MentalRay Standalone. What's the problem?
I need help!!!