Hello.
I am trying to render to 32bit .exr In my scene i am using Zap's super cool SSSFastSkin+
http://mentalraytips.blogspot.com/20...combining.html
However the problem i am having is that its not being rendered to the full 32 bit range. I had expected this for the SSS fast skin part. But i had imagined that the energy conserving mia specular etc... would render to the full dynamic range.
Am i missing something? or is the other part of the shader clamping the mia stuff?
Many thanks.
Will.


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