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Thread: SSS fast skin+ and OpenEXR

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  1. #1
    Join Date
    Sep 2010
    Posts
    2

    Default SSS fast skin+ and OpenEXR

    Hello.

    I am trying to render to 32bit .exr In my scene i am using Zap's super cool SSSFastSkin+

    http://mentalraytips.blogspot.com/20...combining.html

    However the problem i am having is that its not being rendered to the full 32 bit range. I had expected this for the SSS fast skin part. But i had imagined that the energy conserving mia specular etc... would render to the full dynamic range.

    Am i missing something? or is the other part of the shader clamping the mia stuff?

    Many thanks.

    Will.

  2. #2
    Join Date
    Jul 2009
    Posts
    46

    Default

    If you are working with exposure control on, you have to deselect the option "Screen compositing" at the end of the shader. This force the sss layer to compose in add mode instead of screen and not clamping the colors. Hope this helps.

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