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Thread: Welcome to the MetaSL Material Library section of the forum

  1. #1
    Join Date
    Jan 2007
    Posts
    195

    Default Welcome to the MetaSL Material Library section of the forum

    Welcome to the MetaSL Material Library section of the forum!

    The intention of this section is to provide a place for MetaSL material library users where they can share their experiences, ask questions, propose enhancements or just get in touch with other users or us.
    Please make yourself comfortable!

    The material library itself can be found at

    http://materials.mentalimages.com
    Last edited by JanJordan; October 5th, 2010 at 14:41.

  2. #2
    Join Date
    Mar 2010
    Posts
    2

    Default LLVM back-end

    Hi! I have a question about the compilation of "LLVM back-end" in 3.8:
    How to switch the mode LLVM?
    What is meant when the documentation is written - "To enable it the (_MI_REG_METASL_BACKEND) mental ray registry variable need to be set to the value" llvm ""?

    When I run the test stage of the lesson "metasl_llvm_backend", this error: "shader" white "not found". But tape still wrote that - "Loading shader file. / white.msl"

  3. #3
    Join Date
    Jan 2007
    Posts
    195

    Default

    Hi Ostap,
    LLVM is now the default backend, while the quote from the documentation is correct, it is not needed anymore. mr registy variables can, for example, be set in a file called rayrc, setting compiler backend to llvm would mean adding the following line there:

    registry "{_MI_REG_METASL_BACKEND}" value "LLVM" end registry

    But i do not think that is your problem.What you run into is probably that mr is not able to find the .dll/.so needed for compilation. (gen_llvm.dll under windows)

    To give you correct instructions, could you tell me which mr version exactly you are using, whether its standalone or inside a dcc and if its under windows or linux?

    cu
    Jan

    ps. i hope you dont mind me deleting the doubled post.

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