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Thread: missing inShader options

  1. #1
    Join Date
    Jan 2005
    Posts
    52

    Default missing inShader options

    Hi,

    I just tried to extend the example template by adding support for final gather files.
    I added this line to the options.js file:
    '\n\tattribute string "fg_filename" "' + inShader.finalgather_file + '"\n';

    The final gather file is specified in my maya scenes render globals, but the resulting line in the main_objects.mi is
    attribute string "fg_filename" ""

    Is the final gather option ignored while exporting?

  2. #2
    Join Date
    Apr 2009
    Posts
    50

    Default

    I have finally looked into this, sorry for taking so long.

    finalgather_file is not available to translation scripts at this time. For other assets such as textures, RD would rewrite such paths to be relative and make sure the files are copied together with the scene file when rendering the application. This is currently not done for finalgather_file.

    This will likely not be fixed before the next release.

    Regards,
    Johan

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