the cgchannel feature (http://features.cgsociety.org/story_...?story_id=4916) of mental mill steered my attention to this fantastic programm but left me with some questions.
In the article you can see snapshots of shader-trees with shaders in them that are not available in the RC1 release. f.e. metallic paint, easy metallic, etc.
I wonder... where're these nodes hidden?
Are they just renamed standard illumination models?
Or are they not included and inserted as custom shaders taken from mental ray?