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NVIDIA Advanced Rendering Forum: mr Shaders - Writing mental ray Shaders

Questions, comments, and discussion about the third volume of mental ray Handbooks, [i:1noiz3lx]Writing mental ray Shaders[/i:1noiz3lx].

  1. Lightbulb Sticky Thread Sticky: Public mental ray developer resources

    Started by steve, December 13th, 2011 13:47
    map3d, mentalray, tutorial
    • Replies: 0
    • Views: 2,425
    December 13th, 2011, 13:47 Go to last post
  2. Sticky Thread Sticky: A forum for readers of the third mental ray handbook

    Started by ack, August 28th, 2008 22:04
    • Replies: 8
    • Views: 5,279
    October 15th, 2008, 23:39 Go to last post
    • Replies: 3
    • Views: 670
    February 8th, 2012, 10:59 Go to last post
  1. Calling a shader from another shader

    Started by golaem, January 25th, 2012 12:31
    call, mifunction_decl, shader, userdata
    • Replies: 2
    • Views: 671
    January 30th, 2012, 14:38 Go to last post
  2. Getting shadow information during surface shading.

    Started by pentio, December 21st, 2011 14:30
    • Replies: 3
    • Views: 906
    January 6th, 2012, 05:44 Go to last post
  3. Unhappy Help : geometry shader + crowd = memory issues

    Started by mayi, December 9th, 2011 14:02
    • Replies: 2
    • Views: 753
    December 15th, 2011, 23:46 Go to last post
  4. Angry Help : motion vectors in geometry shader

    Started by mayi, November 23rd, 2011 23:47
    • Replies: 2
    • Views: 603
    December 9th, 2011, 13:22 Go to last post
  5. Trouble getting to run a custom output shader

    Started by winniban, November 25th, 2011 20:54
    • Replies: 3
    • Views: 738
    December 1st, 2011, 10:35 Go to last post
  6. Photoshop psd file loses alpha channel

    Started by Boondock_Saint, September 30th, 2011 15:21
    maya cg cgfx
    • Replies: 1
    • Views: 715
    November 6th, 2011, 18:59 Go to last post
  7. Problem with geometry root in phenomenon.

    Started by pentio, October 27th, 2011 11:00
    • Replies: 2
    • Views: 899
    October 28th, 2011, 16:39 Go to last post
    • Replies: 2
    • Views: 1,397
    September 2nd, 2011, 17:45 Go to last post
  8. IDE for OS X

    Started by rory.d.garcia, July 20th, 2011 03:23
    • Replies: 2
    • Views: 1,192
    July 21st, 2011, 03:20 Go to last post
  9. IDE for shader writing in OS X

    Started by rory.d.garcia, July 20th, 2011 01:59
    • Replies: 0
    • Views: 774
    July 20th, 2011, 01:59 Go to last post
    • Replies: 1
    • Views: 1,136
    June 24th, 2011, 12:11 Go to last post
  10. rasterizer & transparency & framebuffer

    Started by pinkplum, February 25th, 2011 11:44
    framebuffer, opacity, rasterizer
    • Replies: 6
    • Views: 1,869
    June 16th, 2011, 18:59 Go to last post
    • Replies: 7
    • Views: 1,844
    May 16th, 2011, 20:58 Go to last post
  11. Additional vector parameter types in mi files

    Started by Ian_, April 18th, 2011 03:06
    • Replies: 2
    • Views: 1,236
    May 10th, 2011, 15:57 Go to last post
  12. 3ds Max Material Translation

    Started by cwiebe, March 8th, 2011 21:00
    • Replies: 1
    • Views: 1,468
    March 12th, 2011, 15:48 Go to last post
  13. Assigning Approximation through geometry shader.

    Started by AnimationInvasion, February 11th, 2011 11:34
    • Replies: 2
    • Views: 1,450
    February 11th, 2011, 15:11 Go to last post
    • Replies: 2
    • Views: 2,876
    February 10th, 2011, 16:03 Go to last post
  14. Question Problem with access user attribute

    Started by GBOT, February 1st, 2011 18:21
    • Replies: 0
    • Views: 833
    February 1st, 2011, 18:21 Go to last post
  15. Geo shader and LOD

    Started by AnimationInvasion, January 25th, 2011 15:53
    • Replies: 1
    • Views: 1,328
    January 27th, 2011, 20:45 Go to last post

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