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NVIDIA Advanced Rendering Forum: mental ray - Maya

Maya specific mental ray topics

  1. Exclamation Sticky Thread Sticky: Maya 2011, 2012, 2013 and mental ray iray

    Started by steve, May 28th, 2010 12:42
    2 Pages
    1 2
    • Replies: 17
    • Views: 41,191
    April 26th, 2013, 00:44 Go to last post
  2. Exclamation Sticky Thread Sticky: Maya 2011 and mental ray with MetaSL

    Started by steve, October 5th, 2010 20:44
    2 Pages
    1 2
    • Replies: 13
    • Views: 10,829
    January 18th, 2012, 12:27 Go to last post
  3. Sticky Thread Sticky: Python scripts for mental ray advanced production

    Started by bart, August 3rd, 2011 01:08
    • Replies: 1
    • Views: 5,398
    August 3rd, 2011, 01:29 Go to last post
  4. Sticky Thread Sticky: report problems to Autodesk?

    Started by subaqua, May 22nd, 2007 10:29
    • Replies: 7
    • Views: 6,360
    June 21st, 2010, 22:27 Go to last post
    • Replies: 1
    • Views: 66
    May 17th, 2013, 10:14 Go to last post
    • Replies: 1
    • Views: 52
    May 17th, 2013, 05:24 Go to last post
    • Replies: 4
    • Views: 139
    May 13th, 2013, 08:13 Go to last post
  1. Question Using Iray from Maya 2013: python scripts update ?

    Started by doark, May 13th, 2013 05:39
    2013, maya 2013 sp2, python, standalone
    • Replies: 1
    • Views: 56
    May 13th, 2013, 06:29 Go to last post
  2. Talking iray integration through a third party into Maya

    Started by Remydrh, May 12th, 2013 00:04
    iray, maya
    • Replies: 5
    • Views: 108
    May 12th, 2013, 23:35 Go to last post
  3. Extracting an assembly / assinging new shaders to an assembly

    Started by loganai, July 16th, 2009 18:47
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,953
    May 10th, 2013, 07:41 Go to last post
  4. Final gathering calculating with option OFF

    Started by als, May 5th, 2013 20:18
    • Replies: 1
    • Views: 86
    May 6th, 2013, 18:46 Go to last post
  5. ptex shader update available for download

    Started by gunter, May 24th, 2012 11:51
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 3,817
    April 25th, 2013, 23:44 Go to last post
  6. alpha support for user_ibl_rect

    Started by ronviers, April 20th, 2013 11:59
    2 Pages
    1 2
    • Replies: 12
    • Views: 351
    April 24th, 2013, 21:21 Go to last post
  7. Lightbulb New UI and defaults in Maya 2014

    Started by Remydrh, April 12th, 2013 21:36
    • Replies: 1
    • Views: 314
    April 17th, 2013, 07:21 Go to last post
  8. render proxy with zdepth issue

    Started by Dliang, April 11th, 2013 04:26
    assembly, proxy, render, zdepth
    • Replies: 0
    • Views: 72
    April 11th, 2013, 04:26 Go to last post
  9. Ptex Texture not visible through transparent shader

    Started by DavidUrwin, February 12th, 2013 12:15
    2 Pages
    1 2
    • Replies: 13
    • Views: 820
    April 4th, 2013, 12:26 Go to last post
  10. Beauty pass does not match final render ++

    Started by baldric, March 17th, 2013 20:27
    • Replies: 2
    • Views: 214
    April 2nd, 2013, 04:08 Go to last post
  11. mip_matte_shadow feature request

    Started by rlevene, March 19th, 2013 19:30
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 705
    March 30th, 2013, 01:06 Go to last post
  12. ptex and userData support?

    Started by Robert K, March 27th, 2013 19:08
    • Replies: 1
    • Views: 158
    March 28th, 2013, 11:49 Go to last post
  13. Unified Sampling, Maya 2k12 + Passes = clamp

    Started by nuki, March 15th, 2013 16:45
    • Replies: 9
    • Views: 323
    March 27th, 2013, 22:28 Go to last post
    • Replies: 2
    • Views: 172
    March 27th, 2013, 20:06 Go to last post
  14. Maya Mental Ray Unknown Error

    Started by ctrainey, March 23rd, 2013 01:12
    • Replies: 4
    • Views: 254
    March 24th, 2013, 15:40 Go to last post

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