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kaitsobato
December 10th, 2009, 13:49
Hi,

i need to render an animation with our renderfarm. After copying the dll and mi in the satellite folders and adding them to the rayrc file i get this:

MI 1.0 error 121001: C:/Program Files/Autodesk/mrsat3.7.1-maya2009/rayrc, line 21: syntax error
LINK 1.n error 191007: cannot load C:/Program Files/Autodesk/mrsat3.7.1-maya2009/lib/BoolTrace.dll, unknown error code 193, check Win32 manual
LINK 1.n error 191029: failed to link library on host Render_01
LINK 1.n error 191007: cannot load shaders_p.dll, Das angegebene Modul wurde nicht gefunden.
LINK 1.n error 191029: failed to link library on host Render_01

I dont know why they say syntax error. I just copied these lines from my own
rayrc file:

link "{MAYABASE}/lib/BoolTrace.{DSO}"
mi "{MAYABASE}/include/BoolTrace.mi"

I copied the shader_p onto ONE server and then they started rendering. But i didn't get an image because they still cannot find the shader:

JOB 0.n progr: 1.3% rendered on Render_02:7109.5
PHEN 4.7 error 051011: shader "BoolTrace" not found

What did i do wrong :( Can someone please help me out?

bart
December 16th, 2009, 18:32
Please look carefully, "mi" is a subcommand of the registry block. At top level to load an mi shader declaration, use "$include". For example,

link "{MAYABASE}/lib/BoolTrace.{DSO}"
$include "{MAYABASE}/include/BoolTrace.mi"


But it also appears that your shader dll may not be matching your OS platform.

bart
December 16th, 2009, 18:33
Please reference the Install/setup standalone tips section of the Resources for more information.

http://www.lamrug.org/resources.html