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View Full Version : Max 2010 Environment Switcher Problem



Kameleon
May 28th, 2009, 16:01
Hey guys, I've found a problem when using the Environment/Backkground Switcher and adding a map (any map, jpg, hdri) in the Environnment/Reflection Slot. With FG turned on it gave me some black splotches, and without FG it renders with some bucket square differences... Anyone else has this problem?

This wasn't happening on previous versions of Max/mr.

Windows Vista Ultimate x64
Max 2010 x64 (all hotfixes installed up-to-date + CAT)

Cheers

Jenni722
July 1st, 2009, 03:14
I'm not seeing the problem, and use the Enviro/Back switcher regularly. If you create a simple new scene, do you get the same problem? Are you using distributed rendering?