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View Full Version : switch and int exporting to cgfx NVSG



Olaf Finkbeiner
March 26th, 2009, 16:25
Hi there,
Exporting Shaders for NVSG in cgfx format creates an error if the shader includes the switch statement. And if one of the input values is integer it will not display the value in the user interface (this is a probably a problem of nvsg!)

I needed the spherical harmonics (from shader library 1) to be working so i stumbled upon those problems...

kind regards

Olaf