dlanier
July 27th, 2006, 14:19
Hi,
I am trying to compile shaders on Linux Fedora Core 5.
Actually they compile the .dso is created but when using them in Maya they reboot the computer...
Not only Windows is capable of doing so :-)
I have tried to compile them using gcc 4.1 and even with gcc32 but it leads to the same effect.
Everybody knows a solution ?
What people use to compile mental ray shaders for linux ?
Thank you.
Regards,
I am trying to compile shaders on Linux Fedora Core 5.
Actually they compile the .dso is created but when using them in Maya they reboot the computer...
Not only Windows is capable of doing so :-)
I have tried to compile them using gcc 4.1 and even with gcc32 but it leads to the same effect.
Everybody knows a solution ?
What people use to compile mental ray shaders for linux ?
Thank you.
Regards,