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pledda
July 22nd, 2005, 17:08
Hi All,

I'm rendering a scene of a metal train using floating point 32bit in maya/mental ray. I'm getting random white and black pixels which I don't know if they are meant to be highlights or what. The black pixels are actually NEGATIVE. These pixels appear/disappear at different positions at different frames...
When I render in 8 or 16bit it's all fine (no white or black pixels).
Does anyone have any ideas on what this problem could be?

cheers!

imported_mike
August 7th, 2005, 12:17
http://forum.lamrug.org/viewtopic.php?t=178&start=15
I've described there workaround that helped me. Hope it can help you too.