imported_arshlevon
June 12th, 2005, 23:13
hello all, i cant seem to find the answer to this question..
when you choose mental ray as your renderer in max it disables the morph material.. is there anyway to morph materials with mental ray?? i want to use the skin shader for a character and have certain things like wrinkles morph in the bump channel... can i do this??? seems like such a basic function and one that is a staple in character animation i just feel like it has to be there somewhere and i am just missing something...
when you choose mental ray as your renderer in max it disables the morph material.. is there anyway to morph materials with mental ray?? i want to use the skin shader for a character and have certain things like wrinkles morph in the bump channel... can i do this??? seems like such a basic function and one that is a staple in character animation i just feel like it has to be there somewhere and i am just missing something...