crisw
November 17th, 2008, 19:27
hi there
i just downloaded the beta today and have been playing around with things and having fun.
i ve pretty much got all my problems sorted ( other than exporting to XSI and this one )
im getting problems when using a piece of custom geometry exported from XSI. In various places the normals seem to flip ( best way to describe it ). I dont think its the shader as the Nm works fine when on the sphere or torus for example. Possibly export settings - but i never usually have any problems, say when going into and out of zbrush.
Has anyone else come accross anything like this in their travels? Or has any advice on what to try..
thanks
i just downloaded the beta today and have been playing around with things and having fun.
i ve pretty much got all my problems sorted ( other than exporting to XSI and this one )
im getting problems when using a piece of custom geometry exported from XSI. In various places the normals seem to flip ( best way to describe it ). I dont think its the shader as the Nm works fine when on the sphere or torus for example. Possibly export settings - but i never usually have any problems, say when going into and out of zbrush.
Has anyone else come accross anything like this in their travels? Or has any advice on what to try..
thanks